Australia Selected for IMMERSION 2016 annual Immersive Education Summit and Exhibition

Australia Selected for IMMERSION 2016 annual Immersive Education Summit (iED Summit) and Exhibitition - Immersive Learning

Melbourne, Australia — June 25, 2016

World's experts in immersion and immersive technologies to convene in Australia this November.

The Immersive Education Initiative today announced that the Royal Melbourne Institute of Technology (RMIT) is the official host of Immersion 2016. The prestigious university, located in the heart of Melbourne, Australia, will host the Initiative's annual international conference and exhibition from October 31 through November 4. The event, which is open to the public, will take place the same week as the Melbourne Cup — Australia's premier Thoroughbred horse race — at which a special Immersion 2016 social and Virtual Reality event is anticipated.

iED Summits - Immersive Education Initiative Summits - Immersive Learning

Immersion 2016 will address the personal, cultural and educational impact of immersive technologies such as Virtual Reality (VR), Augmented Reality (AR), brain interfaces, cybernetics, 3D printing, personal robotics, telepresence, virtual worlds, simulations, game-based learning and training systems, immersive teaching and immersive learning systems, and fully immersive environments such as caves, domes and planetariums.

The event will feature cutting-edge research from around the world, and related tools, techniques, technologies, standards and best practices.

Immersive Education Summits (iED Summits) such as Immersion 2016 are official Immersive Education Initiative conferences organized for educators, researchers, administrators, business leaders and the general public. iED Summits consist of presentations, panel discussions, break-out sessions, demos, exhibits, hands-on workshops and hands-on professional development programs that provide attendees with an in-depth understanding of immersion, the technologies that enable immersion, and immersive teaching and immersive learning techniques and best practices.

Building on the success of the previous 10 years of iED Summits, Immersion 2016 will feature a unique modular format that premiered at IMMERSION 2014 in Los Angeles, California, and IMMERSION 2015 at the Sorbonne in Paris, France.

Speakers at previous events have included United Nations, NASA, Harvard University, Smithsonian Institution, Massachusetts Institute of Technology (MIT), Walt Disney Animation Studios, Google, Microsoft, Intel, United States Department of the Interior (DOI) National Park Service, Stanford University, USC, UCLA, and other world-class organizations and academic institutions.


Call for Participation (CfP)

The official Immersion 2016 Call for Participation (CfP) will be issued on June 29. Speakers, researchers, teachers, trainers, students, exhibitors, sponsors and other respondents are invited to review the previous 10 years of iED Summits at and register for the Immersion 2016 CfP at

World-renowned Speakers

Speakers at Immersive Education events have included faculty, researchers, staff, administrators and professionals from Harvard University (Harvard Graduate School of Education, Berkman Center for Internet and Society at Harvard Law School, and Harvard Kennedy School of Government), Massachusetts Institute of Technology (MIT), MIT Media Lab, The Smithsonian Institution, UNESCO (United Nations Educational, Scientific and Cultural Organization), Federation of American Scientists (FAS), United States Department of Education, National Aeronautics and Space Administration (NASA), United States Department of the Interior (DOI) National Park Service, Walt Disney Animation Studios, Stanford University, Cornell University, Duke University, UCLA, USC, Google, Microsoft, Intel, Oracle, Halliburton Company, Turner Broadcasting, Gates Planetarium, Computerworld, Technion Israel Institute of Technology (Israel), The MOFET Institute (Israel), Keio University (Japan), Chukyo TV Broadcasting Company (Japan), Nikko Telecommunications Company (Japan), National University of Singapore (NUS), University of St Andrews (UK), University of Glasgow (UK), Coventry University (UK), Giunti Labs (Italy) and European Learning Industry Group, Open University (UK), University of Oulu (Finland), Royal Institute of Technology (Sweden), École Nationale Supérieure des Arts Décoratifs (EnsAD; France), Interdisciplinary Center Herzliya (Israel), Graz University of Technology (Austria), University of West of Scotland (UK), University of Barcelona (Spain), Universidad Complutense de Madrid (Spain), University of Vienna (Austria), Government of New South Wales (Australia), Eötvös Loránd Tudományegyetem (Hungary), Universidade Federal do Rio Grande do Sul (UFRGS; Brazil), Indian Institute of Technology, Delhi (India), and many more world-class organizations detailed at

Press Contact

Barbara Mikolajczak
Immersive Education Initiative
+1 (617) 997-1017

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Thousands of Members Worldwide

The Immersive Education Initiative is a non-profit international collaboration of educational institutions, research institutes, museums, consortia and companies. The Initiative was established in 2005 with the mission to define and develop standards, best practices, technology platforms, training and education programs, and communities of support for virtual worlds, virtual reality, augmented and mixed reality, simulations, game-based learning and training systems, immersive teaching and immersive learning platforms, and fully immersive environments such as caves and domes.

Thousands of faculty, researchers, staff and administrators are members of the Immersive Education Initiative, who together service millions of academic and corporate learners worldwide.

Chapters support the rapid and continued growth of Immersive Education throughout the world, and constitute the geographically distributed structure of the organization through which regional and local members are supported and enriched. Chapters organize officially sanctioned Summits, Days, workshops, collaborations, seminars, lectures, forums, meetings, public service events and activities, technical groups, technical work items, research, and related activities.

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