Lucca, Italy — March 14, 2017
World's experts in immersion and immersive technologies to convene in Italy this November.
The Immersive Education Initiative today announced that Lucca has been selected as the official site for Immersive Italy 2017, which will run in parallel with the prestigious European Immersive Education Summit (EiED) this November. The academic and technical conference, which is open to the public, will feature cutting-edge technology and research from around the world along with related presentations, exhibits, tools, techniques, standards and best practices.
The conference will conclude with special hands-on Virtual Reality and Augmented Reality workshops and social activities at the world-famous Leaning Tower Of Pisa in nearby Pisa, Italy.
Located in Italy's Tuscany region, and in close proximity to both Pisa and Florence, Lucca is known for the well-preserved Renaissance walls that encircle the city's historic center. Conference attendees will walk together down the historic cobblestone streets and broad, tree-lined pathways that run along the tops of Lucca's massive 16th- and 17th-century ramparts as they take part in unique hands-on outdoor workshops.
Speakers at previous Immersive Education conferences have included United Nations, NASA, Harvard University, Smithsonian Institution, Massachusetts Institute of Technology (MIT), Walt Disney Animation Studios, Google, Microsoft, Intel, United States Department of the Interior (DOI) National Park Service, Stanford University, USC, UCLA, and other world-class organizations and academic institutions.
Dates and Call for Participation (CfP)
Immersive Italy 2017 and the 7th European Immersive Education Summit (EiED 2017) will address the personal, cultural and educational impact of immersive technologies such as Virtual Reality (VR), Augmented Reality (AR), virtual worlds, telepresence, simulations, learning games, 3D printing, personal robotics, immersive teaching and immersive learning systems, and fully immersive environments such as caves, domes and planetariums.
Immersive Education Summits (iED Summits) are official Immersive Education Initiative conferences organized for educators, researchers, administrators, business leaders and the general public. iED Summits consist of presentations, panel discussions, break-out sessions, demos, exhibits, hands-on workshops and hands-on professional development programs that provide attendees with an in-depth understanding of immersion, the technologies that enable immersion, and immersive teaching and immersive learning techniques and best practices.
Building on the success of the previous 11 years of iED Summits, Immersive Italy 2017 and EiED 2017 will feature a unique modular format that premiered at IMMERSION 2014 in Los Angeles, California, and IMMERSION 2015 at the Sorbonne in Paris, France.
The official dates and corresponding Call for Participation (CfP) will be issued in early April. Speakers, researchers, teachers, trainers, students, exhibitors, sponsors and other respondents are invited to review the previous 11 years of iED Summits at http://summit.ImmersiveEducation.org and sign up for the forthcoming CfP at http://ImmersiveEducation.org/signup
Speakers at Immersive Education events have included faculty, researchers, staff, administrators and professionals from Harvard University (Harvard Graduate School of Education, Berkman Center for Internet and Society at Harvard Law School, and Harvard Kennedy School of Government), Massachusetts Institute of Technology (MIT), MIT Media Lab, The Smithsonian Institution, UNESCO (United Nations Educational, Scientific and Cultural Organization), Federation of American Scientists (FAS), United States Department of Education, National Aeronautics and Space Administration (NASA), United States Department of the Interior (DOI) National Park Service, Walt Disney Animation Studios, Stanford University, Cornell University, Duke University, UCLA, USC, Google, Microsoft, Intel, Oracle, Halliburton Company, Turner Broadcasting, Gates Planetarium, Computerworld, Technion Israel Institute of Technology (Israel), The MOFET Institute (Israel), Keio University (Japan), Chukyo TV Broadcasting Company (Japan), Nikko Telecommunications Company (Japan), National University of Singapore (NUS), University of St Andrews (UK), University of Glasgow (UK), Coventry University (UK), Giunti Labs (Italy) and European Learning Industry Group, Open University (UK), University of Oulu (Finland), Royal Institute of Technology (Sweden), École Nationale Supérieure des Arts Décoratifs (EnsAD; France), Interdisciplinary Center Herzliya (Israel), Graz University of Technology (Austria), University of West of Scotland (UK), University of Barcelona (Spain), Universidad Complutense de Madrid (Spain), University of Vienna (Austria), Government of New South Wales (Australia), Eötvös Loránd Tudományegyetem (Hungary), Universidade Federal do Rio Grande do Sul (UFRGS; Brazil), Indian Institute of Technology, Delhi (India), and many more world-class organizations detailed at http://summit.ImmersiveEducation.org
Immersive Education Initiative
+1 (617) 997-1017
Thousands of Members Worldwide
The Immersive Education Initiative is a non-profit international collaboration of educational institutions, research institutes, museums, consortia and companies. The Initiative was established in 2005 with the mission to define and develop standards, best practices, technology platforms, training and education programs, and communities of support for virtual worlds, virtual reality, augmented and mixed reality, simulations, game-based learning and training systems, immersive teaching and immersive learning platforms, and fully immersive environments such as caves and domes.
Thousands of faculty, researchers, staff and administrators are members of the Immersive Education Initiative, who together service millions of academic and corporate learners worldwide.
Chapters support the rapid and continued growth of Immersive Education throughout the world, and constitute the geographically distributed structure of the organization through which regional and local members are supported and enriched. Chapters organize officially sanctioned Summits, Days, workshops, collaborations, seminars, lectures, forums, meetings, public service events and activities, technical groups, technical work items, research, and related activities.
To learn more visit http://ImmersiveEducation.org