Immersive Education for Remote Learners announced

BOSTON, MA — April 19, 2020

Connect, Engage, Enable and Encourage remote learners via Immersive Learning Spaces, Virtual Reality (VR) and Augmented Reality (AR).

The Immersive Education Initiative today announced Immersive Education for Remote Learners in response to school, organization and business closures due to the global COVID pandemic.

Immersive Education Learning Spaces iED Spaces screenshot

 

Available for learners enrolled in iED Clubs and Camps, in addition to students organized into personal at-home learning pods (clusters or groups), the tools and techniques provided through the Immersive Education for Remote Learners program are specifically designed to:

  • Engage remote learners, using Virtual Reality and Augmented Reality, who are not attending school in person
  • Connect remote learners with their at-school teachers and classmates via recorded and live-streamed Virtual Reality and Augmented Reality exchanges
  • Connect remote learners with students in other cities, states and countries through live-streamed Virtual Reality>Cultural Exchanges
  • Reduce feelings of isolation, anxiety and depression through meaningful and engaging live-streamed Virtual Reality "presence" interactions with learners in other iED Clubs, iED Camps, or home learning pods around the world
  • Optionally integrate Virtual Reality and Augmented Reality directly with school curricula (lessons, quizzes, tests and homework)
  • Reward students who participate in the program with Knowledge Token® (Knowken®) digital participation and achievement tokens
  • Enable students to sell their own personal items (iPhones, iPads, computers, games, etc.) in the online Knowledge Token® store (available only to iED Club and Camp members)

KNOWLEDGE TOKEN ENABLED
Aspects of this program are Knowledge Token® enabled.

 

Press Contact

Annelise Martson
Immersive Education Initiative
https://ImmersiveEducation.org
annelise.martson@ImmersiveEducation.org

 

Immersive Education logo

Millions of Learners Worldwide

Immersive Education Initiative, the world's foremost experts in immersion and immersive technology, is a non-profit international collaboration of educational institutions, research institutes, museums, consortia and companies. The Initiative was established in 2005 with the mission to define and develop standards, best practices, technology platforms, training and education programs, and communities of support for virtual worlds, virtual reality, augmented and mixed reality, simulations, game-based learning and training systems, immersive teaching and immersive learning platforms, and fully immersive environments such as caves and domes.

Thousands of faculty, researchers, staff and administrators are members of the Immersive Education Initiative, who together service millions of academic and corporate learners worldwide.

Collaborators and Summit speakers include faculty, researchers, graduate students, and executives from the world's leading academic and cultural organizations, universities, and companies, such as United States Department of Education, United Nations, NASA, Smithsonian Institution, Harvard University, Massachusetts Institute of Technology (MIT), MIT Media Lab, Stanford University, UCLA, Google, Microsoft, Intel, Disney, Gates Planetarium, United States Department of the Interior (DOI) National Park Service (NPS), Italian Ministry of Education, Royal Institute of Technology (Sweden), Sorbonne University (France), Keio University (Japan), Nippon TV (Japan), National University of Singapore (NUS), University of Glasgow (UK), European Learning Industry Group (ELIG), Università degli Studi di Padova (University of Padua, Italy), University of Barcelona (Spain), Italian National Research Council (Consiglio Nazionale delle Ricerche) and many more world-class organizations.

To learn more visit https://ImmersiveEducation.org


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