BOSTON, MA — April 19, 2020
Connect, Engage, Enable and Encourage remote learners via Immersive Learning Spaces, Virtual Reality (VR) and Augmented Reality (AR).
VICTORIA, AUSTRALIA — Sept. 12, 2019
Australian students will be awarded Knowkens for completion of learning objectives achieved using a range of immersive technologies, including Virtual Reality (VR), Augmented Reality (VR), Minecraft VR, and eSports (electronic sports).
VICTORIA, AUSTRALIA — January 06, 2019
Australia school to expand its Knowledge Token® (Knowken®) incentive and reward program through the school's Immersive Education (iED) club this year.